Posts Tagged: Opengl

Minecraft Like Rendering Experiments in OpenGL 4

Dec. 09, 2010
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Since all the excitement about Minecraft I wondered what nice rendering effects could be done in such a restricted environment. I have decided to pursue that avenue of research and a variety of techniques will be presented in the following article.

OpenGL 4 Tessellation

Nov. 07, 2010
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I bought a new graphics card which is OpenGL 4.1 compatible. And since tessellation is hot, this article explains how to use tessellation to LOD large terrains easily.